Hello! My name is Maksim, the creator of the Maxwell M.K. studio. I am developing 3D
animations,
3D visualization and UX/UI. I have put together 9 basic theses about me that will help you
get to know me better.
Inspiration:
- Before I start working on a new project, I try to find inspiration. I look for inspiration in films, music and traveling. When there is inspiration, the work goes quickly and smoothly. This is the biggest part of my success in my work.
Information in the 21st century:
- We are free to do and think as we please, to move in any direction in this age of information, but we need to protect ourselves from what we hear and see by carefully selecting the information we receive from outside.
Ambitions:
- The ambitions that I set for myself are very high. I know what I want to achieve in the future, I know my goals.
Life outlook on the future:
- I am against wars, cruelty and everything bad that surrounds this world. I think that humanity needs to be more united and invest energy resources, money and strength to discover new worlds. For example - in a few billion years the Sun will swallow the Earth. Some people don't want to think about the future, which is very bad. If you have the opportunity to make the world a little better, do not miss this opportunity.
Life:
- Life is a rollercoaster. Hard work on yourself, high speed, goals to achieve, serious expectations... But in the end it all comes down to family, love, honesty, friendship and values that make it all worth it.
Serenity:
- I have my own moral compass. Of course, I am constantly learning from other people, I always try to listen to those who have more experience or offer interesting ideas. I do not have a person who would set a certain vector of direction for my life. My inner voice prompted me to take up this profession.
Attitude to work:
- I am collaborative and pay close attention to every detail in projects. My main goal and desire is to help YOU in the best possible way.
Working with 3D:
- 5 years ago when I started doing 3D, it would take years to get to the point where I could actually create what I saw in my mind. Today, with such a workflow and experience, it can only take a few days. Now the breathtaking worlds we visit in our imagination can be created in the blink of an eye.
Work in programs:
-
blender; 3ds Max + Corona render; Cinema 4D; Unreal Engine; World Machine; Gaea;
Revit; Bridge; Figma; Marmoset; Lumion; Artboard Studio and many other programs from
Adobe.
I hope in the future I will have enough strength and knowledge to know the power of "Houdini" :)